pomo.tv

A collection of videos about Mac, iOS and Swift.

    Tag: graphics

    AltConf 2015

    Choose Your Character

    By Brianna Wu - (all videos) - @Spacekatgal

    At AltConf 2015

    Slides and Transcript:
    https://realm.io/news/altconf-brianna-wu-choose-your-character/

    Tags: games graphics 3d

    WWDC 2015

    Managing 3D Assets with Model I/O

    By Nick Porcino - (all videos) - @meshula

    At WWDC 2015

    Slides and Transcript:
    http://devstreaming.apple.com/videos/wwdc/2015/602868pb0ow6idb3w/602/602_managing_3d_assets_with_model_io.pdf?dl=1

    Tags: graphics games

    Watch on apple.com

    WWDC 2015

    What's New in Metal, Part 1

    By Rav Dhiraj - (all videos) - @mantadev

    At WWDC 2015

    Slides and Transcript:
    http://devstreaming.apple.com/videos/wwdc/2015/6037pi9rxl6tfss8w/603/603_whats_new_in_metal_part_1.pdf?dl=1

    Tags: graphics games metal

    Watch on apple.com

    WWDC 2015

    What's New in SpriteKit

    By Tim Oriol - (all videos)

    At WWDC 2015

    Slides and Transcript:
    http://devstreaming.apple.com/videos/wwdc/2015/604gq12qghmv39znb/604/604_whats_new_in_spritekit.pdf?dl=1

    Tags: graphics games sprikit

    Watch on apple.com

    WWDC 2015

    Going Social with ReplayKit and Game Center

    By Megan Gardner - (all videos)

    At WWDC 2015

    Slides and Transcript:
    http://devstreaming.apple.com/videos/wwdc/2015/6053hq2fz0ebo0lm/605/605_going_social_with_replaykit_and_game_center.pdf?dl=1

    Tags: graphics games gamecenter

    Watch on apple.com

    WWDC 2015

    Enhancements to SceneKit

    By Thomas Goossens - (all videos)

    At WWDC 2015

    Slides and Transcript:
    http://devstreaming.apple.com/videos/wwdc/2015/606ui2ppsvalj4nn/606/606_enhancements_to_scenekit.pdf?dl=1

    Tags: graphics games scenekit

    Watch on apple.com

    WWDC 2015

    What's New in Metal, Part 2

    By Dan Omachi - (all videos) Anna Tikhonova - (all videos)

    At WWDC 2015

    Slides and Transcript:
    http://devstreaming.apple.com/videos/wwdc/2015/607g5z16fpl7pzgi/607/607_whats_new_in_metal_part_2.pdf?dl=1

    Tags: graphics games

    Watch on apple.com

    WWDC 2015

    Introducing GameplayKit

    By Bruno Sommer - (all videos)

    At WWDC 2015

    Slides and Transcript:
    http://devstreaming.apple.com/videos/wwdc/2015/608rpwq1ltvg5nmk/608/608_introducing_gameplaykit.pdf?dl=1

    Tags: graphics games

    Watch on apple.com

    WWDC 2015

    Deeper into GameplayKit with DemoBots

    By Dave Addey - (all videos) - @daveaddey

    At WWDC 2015

    Slides and Transcript:
    http://devstreaming.apple.com/videos/wwdc/2015/609pzlyunriyjupp/609/609_deeper_into_gameplaykit_with_demobots.pdf?dl=1

    Tags: graphics games

    Watch on apple.com

    WWDC 2015

    Metal Performance Optimization Techniques

    By Phil Bennett - (all videos)

    At WWDC 2015

    Slides and Transcript:
    http://devstreaming.apple.com/videos/wwdc/2015/610kn68riy9ms89m/610/610_metal_performance_optimization_techniques.pdf?dl=1

    Tags: graphics games

    Watch on apple.com

    360iDev 2015

    SceneKit, Metal, and OpenGL

    By Jonathan Blocksom - (all videos) - @jblocksom

    At 360iDev 2015

    Tags: scenekit metal opengl graphics

    360iDev 2015

    Designing for @1x - @3x Without Going Crazy

    By Curtis Herbert - (all videos) - @parrots

    At 360iDev 2015

    Tags: graphics user interface tools

    NSConference 2014

    Ahead of the curve: Understanding bezier paths

    By Martin Winter - (all videos) - @martinwinter

    At NSConference 2014

    Tags: coregraphics graphics

    Description:
    Martin talks about the maths bezier paths and then shows some practical examples (including how to draw randomized but natural-looking roads and rivers on a fictitious map) and API use.